7 hours, sim functionality.
Tweaking little visibility options to get menus and what not ready to be loosely playable by a normal human.
Solved some smaller pause menu issues around how it was offering load points.
A lot of play menu tweaks to bring it in line with new values.
Got the wario ware simulation mode working for Section 2 Gun 1. And that’s cool. Section 2 Gun 2 shouldn’t take too much more work and that’s all I need running for the demo.
Stressing out a lot. Design doc work and some little website tweaks. I cannot wait to get this old footage down, I hate it.
SM at the top of the day, planning to extend my days this week with it as much as I can instead of interrupting work so that I can meet my goal of putting up playable at the end of this week / start of the next.