6 hours, save manager.
Blog:
Where I track my Progress and logged hours.
Archive:
Where you can obtain my completed projects and steal my rules for First Blood.
6 hours, save manager.
6 hours, track assembly.
6 hours, assembling a track.
6 hours, gutting the game mode.
6 hours, save manager.
8 hours, resetting.
7 hours, lets get organized.
5 hours, interface management.
6 hours, phase end clear.
6 hours, new field clear method.
5 hours, spawn manager.
7 hours, spawn manager.
7 hours, spawn manager operational.
7 hours, spawn manager.
6 hours, rewrite threats concept.
6 hours, we have a spawn.
6 hour, regaining composure.
4 hours, getting back into it.
4 hours, spawn manager (also WOO).