5 hours, alt fire particles.
Blog:
Where I track my Progress and logged hours.
Archive:
Where you can obtain my completed projects and steal my rules for First Blood.
5 hours, alt fire particles.
8 hours, alt fire visualization.
7 hours, alt fire charge and release.
4 hours, got an animation working in UE.
6 hours, animation.
8 hours, shaders.
4 hours, what if it was a gun.
5 hours, blender.
7 hours, blender.
5 hours, coming to grips.
8 hours, prep.
5 hours, UX? Is this UX?
5 hours, damage indicator and experiments.
7 hours, cleaning and prototyping.
6 hours, minimap and HUD.
8 hours, minimap.
8 hours, 4.22 and c++.
7 hours, 4.22.
8 hours, firing functions.
5 hours, tech issues.