6 hours, spawn director c++.
Blog:
Where I track my Progress and logged hours.
Archive:
Where you can obtain my completed projects and steal my rules for First Blood.
6 hours, spawn director c++.
6 hours, interface surgery.
5 hours, spawning in c++.
5 hours, spawning in c++.
7 hours, starting spawn system rewrite.
7 hours, alt fire 3.
8 hours, alt fire 3.
5 hours, documentation day.
7 hours, back and debugging.
6 hours, organizing and tweaking.
8 hours, slide and jump redirect.
7 hours, warp visuals.
7 hours, Alt fire 2 visual.
7 hours, warp explosion.
6 hours, super state and getting it together.
5 hours, super state tinkering.