8 hours, state tracking and launch guns.
Blog:
Where I track my Progress and logged hours.
Archive:
Where you can obtain my completed projects and steal my rules for First Blood.
8 hours, state tracking and launch guns.
8 hours, launch actions.
8 hours, tidying up.
8 hours, W.S. and F.S. junk.
8 hours, flying shooter junk.
8 hours, beam tuning & shooter junk.
8 hours, launched player beam.
8 hours, flier and shooter tweaking.
8 hours, walkers spawner junk interactions.
8 hours, junk mechanics.
8 hours, junk functionality and pick up boost.
8 hours, walker spawner junk.
9 hours, walker spawner corpse.
8 hours, build off screen and flier proximity warning.
8 hours, break time.
8 hours, easy phases rewrite and reorg.
8 hours, more tutorial HUD.
8 hours, HUD bars and readability.
8 hours, menus and menu hotkeys.
8 hours, health bars and grab indication.