8 hours, section 0 expansion.
Blog:
Where I track my Progress and logged hours.
Archive:
Where you can obtain my completed projects and steal my rules for First Blood.
8 hours, section 0 expansion.
8 hours, section 0 expansion.
8 hours, cooking errors.
8 hours, fast tracking the loop.
8 hours, shooter death particles.
8 hours, turret death particles.
8 hours, death particles.
8 hours, particles.
8 hours, particles.
8 hours, particles and lighting.
8 hours, cascade.
8 hours, particles and parameters.
8 hours, section tuning.
8 hours, section report repairs.
8 hours, HUD behavior.
8 hours, walker target selection.
8 hours, roughing out section 2.
8 hours, document day.
8 hours, section 0 & 1 pacing.
8 hours, phase split visualization.