8 hours, UE4.20.
Blog:
Where I track my Progress and logged hours.
Archive:
Where you can obtain my completed projects and steal my rules for First Blood.
8 hours, UE4.20.
8 hours, source control.
8 hours, tutorials.
8 hours, c++ continued.
8 hours, lets learn c++.
8 hours, walker collision and flier spawners.
8 hours, regen and walker collision.
8 hours, interview.
8 hours, cleaning.
8 hours, field scoring touch up.
8 hours, interview.
8 hours, loading occupied tiles.
8 hours, misc fixing.
8 hours, flier spawner class.
8 hours, organization.
8 hours, misc fixing.
8 hours, projectile classes.
8 hours, cleaning up projectiles.
8 hours, flier classes.
8 hours, classes and interfaces.