8 hours, save phase clarity, launcher and walker mechanics.
Blog:
Where I track my Progress and logged hours.
Archive:
Where you can obtain my completed projects and steal my rules for First Blood.
8 hours, save phase clarity, launcher and walker mechanics.
8 hours, story and intro smoothing.
8 hours, the return.
Applying, reading, reaching out.
8 hours, it plays through.
8 hours, progression smoothing.
8 hours, save data management.
8 hours, smoothing out core game play.
8 hours, repacing intro.
8 hours, initial story phase.
8 hours, pick up collection issues and intro.
8 hours, portal drain testing.
8 hours, save phase portal drain.
8 hours, loading in data.
8 hours, save phases 2 & 3.
8 hours, portal work and save phases.
8 hours, respecting the save phases.
8 hours, uniting the phase sets.
8 hours, gate interactions.
8 hours, tightening up the phases.