8 hours, stability and QA.
Blog:
Where I track my Progress and logged hours.
Archive:
Where you can obtain my completed projects and steal my rules for First Blood.
8 hours, stability and QA.
8 hours, back with new launch laser.
8 hours, projectile layers.
8 hours, turrets and layers.
8 hours, floor and launch states.
8 hours, cleaning and QA.
8 hours, repacing the intro.
8 hours, new arena floor implementation.
8 hours, debugging new floor.
8 hours, new arena floor.
8 hours, QA and tuning.
8 hours, npc launcher pathing.
8 hours, projectile mechanics.
8 hours, enemy empowered projectile states.
8 hours, friendly empowered projectile states.
8 hours, npc launch mechanics.
8 hours, launcher mechanics.
8 hours, launcher mechanics.
8 hours, jump pad readability.
8 hours, save phase clarity fixing.